Sorry things have been slow here. Im busy with my 3D work, it seems i spend more time learning things than actually doing them, im also doing a lot of writing recently and making new characters and improving old ones. I recently got my results for my Law Degree and i did really well and i get to carry on for the second year now, mean while a lot of my classmates are resitting for some of the papers, so i have some break until they are done.
It kinda sucks now that i spend so much time just learning and practicing rather than making a new work, but i spent a lot of time on the internet just looking for shortcuts to achieve the results i want, and i am getting really close. I stumbled upon a software called Advance Skeleton 5 which is an effective rigging software that requires a lot of time to learn and it helps me export stuff fast and easy to unreal engine. There was a lot of things i had to learn and solve on my own for example, since im making 3D characters that gets animated and its totally different than just making a stiff character for 3D printing. I have to pay attentions to topology and how characters deformed, at the same time taking into account human anatomy. But once i am done im hoping to release my own character concept designs, release some original stories and character models.
Im not looking to profit from any of this, only after i finished my degree probably and then i am hoping to work and earn money and save enough to get a team. Meanwhile i really appreciate the favorites and comments on my artwork, i hope everyone is safe and well. Best wishes to everyone here, thanks for the Birthday wishes, you guys are savagely awesome!